• Home
  • Grey
    • Chapter 1 of Grey
    • About Grey
    • The Free Grey Podcast
  • Yarn
  • Blog
  • Bio
  • Goodies
  • Contact

iPhone Puzzle Game: Mondrian

My brother and I formed a company to make iPhone games. We named it FuzziTail. Our first is a puzzle game called Mondrian. (There’s a facebook page if you need hints!)

What is it?

We’ve got a lot of great press, but there are critics too. Noted critic Vanderfield Clausen hates the new Mondrian themed iPhone puzzle game.

Here’s a review from iTunes:

5 ****** A masterpiece

Challenging and unique puzzles is what the iDevices are all about and Mondrian does not dissapoint. First, it has an exquisite presentation based on the artist’s style. Mondrian himself guides you through the toughest puzzles, even helping you out when stuck. The levels themselves are quite hard, but the joy you derive when solving one, is of the highest caliber. As others have stated, you will probably have a hard time solving them all, but it’s completly worth it. Give it a try and get ready to embark in one of the most challenging journeys on the iDevice.

Comments Off

Categories Jon's Projects | Tags:

Social Networks: Facebook, Twitter, My brother and I developed an iPhone game based on the art of Piet Mondrian.

">Google Bookmarks, My brother and I developed an iPhone game based on the art of Piet Mondrian.

">del.icio.us, StumbleUpon, My brother and I developed an iPhone game based on the art of Piet Mondrian.

">Digg, My brother and I developed an iPhone game based on the art of Piet Mondrian.

">Reddit, My brother and I developed an iPhone game based on the art of Piet Mondrian.

">Posterous.

You can follow any follow up comments to this entry through the RSS 2.0 feed.

Comments are closed.

Entries (RSS) and Comments (RSS)

Jon Armstrong: Author of Grey and (soon) Yarn. Podcaster. iPhone Developer. Designer. is proudly powered by WordPress.org